How Luminids Think - Designing an Emergent System A clear look at the simple behavioral axes, tendencies, and relationship logic that make Luminids feel readabl...
Dev Log 12: Building a Community Around a Feeling How I'm using socials, storytelling, and the wider world of Luminids to grow the community towards 20,000 foll...
Building Luminids in Godot has given me a real appreciation for open source tools and the indie community around them. There’s still a long way to go, but a l...